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#TBT: Gaming in Medical Education

  • 1.  #TBT: Gaming in Medical Education

    Posted 03-10-2022 08:00:00 AM

    Hello, Community!

    Since 2016, March 10 has been known as “Mario Day” or “Mar10” day–an annual celebration of all things Mario from the Nintendo video game empire. That year, AAMCNews examined the use of video games in medical education, which was then a growing trend.  

    We want to know, six years later: is your institution incorporating video games or gamification into your curriculum? Or elsewhere in a clinical setting? Tell us about it here by replying to this discussion.

    The use of games as an instructional method in medical school—while not prevalent—has doubled in proportion over the last decade. See related data from the AAMC Curriculum Reports below (Or run your own reports here).

    And, MedEdPORTAL—an indexed, open-access journal of teaching and learning resources published by AAMC—includes 63 game-related instructional resources

    Max



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    Max Anderson
    Dir of Instructional Design and Learning Innovation
    University of Illinois College of Medicine
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